'Art' Category Archive

Super Metroid Redux update: Samus model complete!


Posted by Eric on Friday, January 23rd, 2009 in 3-D / Art

Finally! My Samus model COMPLETE!! MMUUWAAHAHAHAHAHA!!!

OK, OK... so I’m no Frankenstein, but this is freakin’ awesome. This thing is gonna get a nasty rig, and I’m gonna animate the sh*t out of it!

Head over to the project page to check out other media!



Super Metroid Redux update: Samus model progress


Posted by Eric on Monday, January 12th, 2009 in 3-D / Art

OK, I gotta pat myself on the back for this one. This model is looking bad-ass. I’m loving how the textures are looking all retro-y (before you ask, yes, it’s supposed to look that way!). I ended up getting the model down to 496 polygons, but I can’t remember where I gave or took a few and ended up with 502. I’m happy with that! I am uber pumped for how this one’s gonna turn out!

Super Metroid Redux - Samus model

So far it’s taken me about three to four hours a night to get this far. I’ve spent probably a total of 25+ hours on ‘er. Head on over to the projects section to check out the texture work. It’s probably pretty sloppy, I dunno, but the actual file isn’t something you’ll see in the final product.

More to come!

Super Metroid Redux project page



Super Metroid Redux update: Samus draft


Posted by Eric on Sunday, December 28th, 2008 in 3-D / Art

Threw this model together for a few hours tonight. It probably doesn’t look like much to people that don’t know 3D without a texture on it, but you get the general idea. The model is under 600 triangles for anyone interested, but I think I may try to bring it down to 500. I got a lot of influence looking at the character model for Super Smash Brothers, and judging by the characters in other Saturn or PlayStation games, 500 looks to be pretty high already. We’ll see how she looks when there’s a texture on there, but for now I think it’s coming along pretty well! A few more tweaks here and there and she’ll be ready for some animation!

Super Metroid Redux - Samus draft

Click here to see more Super Metroid Redux project details / history



Mega Man 8 cover insert


Posted by Eric on Friday, December 12th, 2008 in Art / Retro

I have a lot of fun putting these together. They’re a good way to do artistic stuff and get an end result rather quickly.

Mega Man 8 has always been my favorite Mega Man game. I was pretty pumped to hear that Capcom was making a ninth, only to be let down by the cop-out with the 8bit graphics and low production value that is Mega Man 9. Sigh... I guess you can’t have everything your way, huh? Enjoy! :)

Mega Man 8 Sega Saturn Slim DVD Insert

Mega Man 8 Slim DVD Insert

Click here to see my other Sega Saturn labels and inserts!



Super Metroid Redux progress report


Posted by Eric on Monday, December 01st, 2008 in 3-D / Art

Haven’t had much time to work on this, or rather, I haven’t kicked myself in the ass enough to get on it. I keep getting distracted with video games.

  • Added some background elements to give depth
  • Modeled and textured more building block templates
  • Assembled more of the tunnels and shafts
  • Animated camera movements between rooms

Hope you enjoy!

More updates to come...

Previous posts:
9.21.2008



Super Metroid Redux - Metroid 3.5(D)


Posted by Eric on Sunday, September 21st, 2008 in 3-D / Art
Super Metroid opening

The Plan:
Remap the Tourian zone on planet Zebes entirely in 3D, or 2.5D to be more specific, with graphics similar to that of a Sega Saturn or PlayStation game. Create polygonal templated objects for all environment pieces. Create polygonal objects for all interactive characters; Samus, Metroids, Mother Brain, etc.

If it helps, think Super Metroid on Kirby 64 mode. :)


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Symphony of the Night disc label


Posted by Eric on Wednesday, September 10th, 2008 in Art / Gaming Life

I think I enjoy doing these labels because not only does it tune my skills but it’s also fairly quick and easy work. I enjoy art so much but have always failed to come up with my own style. I’m working on that, thought. Here’s a label for Castlevania - Symphony of the Night for Sega Saturn. Enjoy!

Castlevania - Symphony of the Night Sega Saturn CD Label

Castlevania - Symphony of the Night



Saturn disc labels redeux


Posted by Eric on Monday, September 01st, 2008 in Art / Gaming Life

Decided to go back and apply the NiGHTS template to both MegaMan titles. Also redid MegaMan 8 to look a little fancier. The original was my first attempt so I tried to redo it with the skills I’ve learned.

MegaMan 8 Sega Saturn CD Label



MegaMan X4 CD Label


The NiGHTS‘ disc is still awaiting a jester overhaul. It’ll be up eventually. Enjoy!



NiGHTS disc label and cover insert set


Posted by Eric on Monday, August 11th, 2008 in Art / Gaming Life

Wow. What a total failure on my part to keep this thing up to date! I’ve been busting my ass at work and during most of my free I’ve been working on the following:

NiGHTS Into Dreams Sega Saturn CD Label

NiGHTS Into Dreams Slim DVD Insert

I’ll probably end up changing the disc at some point because it uses NiGHTS from the Wii version. ...Yeah a review on that one will be here shortly. Enjoy!



"I would encourage people who want to be creative to invite miserable circumstances."


Posted by Eric on Friday, June 06th, 2008 in Art / Quotes

Nicholas Gurewitch of The Perry Bible Fellowship is one talented individual. His online comic strip is apparently record-breaking. How or what records were broken I have no idea, but only because I haven’t done any research.

"I would encourage people who want to be creative to invite miserable circumstances. If you cram that brain into a dangerous situation, it will work your butt off." ~Nicholas Gurewitch


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