A biased Fable II review


Posted by Eric on Saturday, September 12th, 2009 in Gaming Life / Reviews
Fable II cover

Yes, definitely biased; though, not biased in the way you might think. I, for one, will spill it straight up that I love this game as well as it’s predecessor on the original Xbox. I’m more than positive, however, that there is a plethora of people out there that absolutely loathe this franchise, and are keen to spouting off the creator, Peter Molyneux’s, name like they have beer with him every Friday. For some ungodly reason, they’ve had a horrible experience with either title, or have heard enough about someone else’s horrible experience to never want to play the game and take the stance of being the stubborn shit-head they are and not actually play it for themselves and declare independent thought.

I’m here, today, to be one of those people; a shit-head. You’re going to read a review on this game from a perspective of one that thinks less of Fable II than they might of their ex. For if one in favor of the title were to look past the charm, glamor, and tuxedo that is the game’s reputation by those that worship it, it’s actually quite easy to call the game out on its shortcomings. Because in all honesty, this game needs a lot of work.

Let’s talk about graphics! Those things that make up the reason the video game industry is still around, right? The glimmering shiny display of neatly organized polygons blended with a unique art style that, from things small to tall, look like they came straight out of a fairy-tale book. Take these concepts and mash them all together to form bland and generic templated houses, shops, towns, and wooded areas. What indeed looks absolutely amazing on paper (and it does... see concept artwork below) doesn’t end up looking all that stellar in a video game.


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